Clock Face Pressure Shooting Circuit: Building Match-Day Accuracy
A progressive, high-intensity shooting drill designed to build under-pressure accuracy, spatial awareness, and rebounding skills in the goal circle.

Equipment Needed
1. Overview
The Clock Face Pressure Shooting Circuit is a progressive, high-intensity drill designed to build match-day accuracy for your Goal Shooters (GS) and Goal Attacks (GA). In competitive netball, shooters rarely get the luxury of a stationary, uncontested shot. This drill simulates game-like conditions by systematically increasing pressure, forcing shooters to find the ring quickly, balance under defensive attention, and follow up for the rebound.
This resource is ideal for mid-season development or pre-finals preparation when shooters need to refine their technique under fatigue and defensive pressure. By moving from uncontested rhythmic shooting to fully contested scenarios, coaches can isolate technical breakdowns and build shooter confidence.
2. Setup
Court Area: Goal third (focusing on the 4.9m radius goal circle).
Equipment: 1 netball post, 2–3 netballs, 6 marker cones, bibs for defenders.
Players: Minimum of 3 players per group (1 Shooter, 1 Feeder, 1 Defender). Can be expanded to a full squad circuit.
Court Preparation:
Set up six marker cones inside the goal circle in a 'clock face' formation around the post:
- Position 1 (12 o'clock): Directly in front, close range (~1.5m).
- Position 2 (2 o'clock): Right side, mid-range (~2.5m).
- Position 3 (4 o'clock): Right side, circle edge.
- Position 4 (6 o'clock): Baseline, directly behind the post.
- Position 5 (8 o'clock): Left side, circle edge.
- Position 6 (10 o'clock): Left side, mid-range.

3. Step-by-Step Instructions
Phase 1: The Clock Face Rotation (Uncontested)
- The Goal Shooter (GS) starts at Position 1. The Goal Attack (GA) acts as the feeder, positioned just outside the top of the goal circle arc.
- The GA feeds a crisp, direct pass to the GS.
- The GS receives the ball, balances, and takes the shot.
- Regardless of whether the shot is successful, the GS must immediately move to collect their own rebound.
- The GS passes the ball back to the GA and moves quickly to Position 2.
- Repeat this process clockwise around the circle through all six positions.
- Once the GS completes the circuit, they swap roles with the GA.
Phase 2: Introducing Defensive Pressure

- Introduce a Goal Defence (GD) into the circle. The setup remains the same, but now the GD marks the shooter.
- The GD must adhere to the legal 0.9m defending distance, setting their stance as soon as the GS receives the ball.
- The GS must work to receive the feed from the GA, using quick footwork to find space before the GD can set up.
- Upon receiving the ball, the GS must hold their balance against the GD's lean, sight the post over the defender's hands, and execute the shot.
- Both the GS and GD contest the rebound. If the GD wins the rebound, they clear the ball back to the GA.
Phase 3: The Multi-Station Circuit (Squad Integration)

- For larger squads, expand the drill into three simultaneous stations within the goal third.
- Station A (Close Range): Two shooters work on rapid-fire, close-range shots with a feeder, focusing on quick release and rebounding.
- Station B (Mid Circle): Two shooters work on mid-range shots against a passive defender (arms raised, no jumping).
- Station C (Circle Edge): Two shooters work on long-range shots from the circle edge, focusing on power generation from the legs.
- Rotate groups through the stations every 3–4 minutes to ensure all players experience varying distances and pressure levels.
4. Key Coaching Points
- Balance and Base: Shooters must establish a strong, shoulder-width base before releasing the shot. Emphasize dropping the hips slightly to generate power from the legs, especially as fatigue sets in.
- High Release Point: Encourage shooters to keep the ball high and release it at the peak of their extension. This is critical when shooting over a tall defender.
- Rebound Readiness: The shot is not complete until the ball is secured. Shooters must follow their shot immediately, positioning their body between the defender and the post to box out for the rebound.
- Quick Eyes to the Post: As soon as the ball is caught, the shooter's eyes must snap to the ring. Delaying this visual connection allows the defender time to set up and apply pressure.
- Consistent Routine: Encourage shooters to maintain their pre-shot routine (e.g., a deep breath, a specific ball grip) even when under defensive pressure.
5. Common Mistakes
- Rushing the Shot: Under pressure, shooters often rush their mechanics, leading to flat or inaccurate shots. Remind them to take that crucial split-second to balance and focus.
- Dropping the Ball on the Catch: Shooters sometimes bring the ball down to their waist after catching, giving the defender a chance to tip it. Emphasize catching high and keeping the ball high.
- Watching the Flight of the Ball: Instead of moving for the rebound, shooters will often stand and watch the ball hit the rim. Instill the habit of moving toward the post the moment the ball leaves their hands.
- Stepping in on the Shot: When fatigued, shooters may step forward as they shoot, which can lead to footwork penalties or closing the distance to the defender.
6. Variations & Progressions
- Time Limit Challenge: Challenge the shooter to complete the clock face circuit (Phase 1) within a specific time limit (e.g., 45 seconds), adding an element of match-day urgency.
- Fatigue Factor: Have the shooter complete a short sprint (e.g., to the transverse line and back) before starting the circuit to simulate late-game fatigue.
- Double Defence: In Phase 2, introduce a Goal Keeper (GK) alongside the GD to double-team the shooter, forcing the GA to make smarter feeding decisions and the GS to work harder for position.
7. Age Adaptations
- Under 8s / Under 10s: Remove the defender entirely. Focus solely on the mechanics of the shot and the concept of moving to different positions. Use lower goal posts and smaller netballs if available.
- Under 12s / Under 14s: Introduce a passive defender (arms raised, but no jumping or leaning) to help shooters get used to visual distraction without physical pressure.
- Under 16s / Open: Implement the full drill with active, aggressive defence. Introduce the fatigue variations and demand high intensity throughout the circuit.
