Football
Set Play
advanced
under 16

Far-Post Free Kick: Wall, Screen and Curled Delivery

Train a repeatable right-sided free-kick routine that manipulates the defensive wall, protects the second ball and delivers an attacking runner into the far-post corridor.

Aug 17, 20268 min read40 min drill16 players
Far-Post Free Kick: Wall, Screen and Curled Delivery

Equipment Needed

full-sized goal
10 footballs
24 flat cones
8 bibs in two colours
2 target gates or mannequins
whistle
stopwatch

Overview

This is an attacking direct-free-kick routine for a right-sided position, 25–28 m from goal and 8–12 m to the right of the centre line. It gives the taker, #10, a clear far-post target while the run of #9, the legal screens from #4 and #5, and the delayed sprint from #7 disrupt the keeper’s view and the defenders’ reference points. It is especially useful against a four- or five-player wall that protects the near-post side and a goalkeeper who starts aggressively towards the line of the ball.

The intended delivery is a curled, in-swinging ball that drops 1–2 m beyond the far post, where #7 attacks facing goal. #6 secures the second ball and #2 protects the counterattack. Use a full pitch sized 100–110 m × 64–75 m when possible, but train initially on a 70 m × 68 m final-third canvas.

Role Starting reference Primary job
#10 Attacking midfielder Ball, 25–28 m from goal Deliver with pace, curl and height into the far-post corridor.
#8 Central midfielder 2–3 m left of the ball Sell a strike, then clear the taker’s line with a decoy approach.
#9 Centre forward Level with the penalty spot Make the first, near-post run to unbalance markers and screen the keeper’s sightline.
#4 and #5 Centre backs 1–2 m in front of the wall Occupy space side-on; screen without holding, blocking or impeding.
#7 Right winger 3–4 m outside the far-post lane Delay, accelerate through the target corridor and head/volley on the run.
#6 Defensive midfielder / #2 right back Top of box / 8–10 m deeper Secure the clearance and prevent the counterattack.

Setup

Tactical diagram

Mark a right-sided free-kick spot 26 m from the goal line and roughly 10 m from the centre of the goal. Use a full-sized goal, a goalkeeper, one ball at the restart point and a flat line of four defenders at least 9.15 m from the ball. Put cones at the far-post target corridor: start it about 1 m outside the far post and make it 6–7 m deep towards the penalty spot. The server should be able to reset balls quickly; eight to ten footballs keeps the block moving.

Use 11 attackers if available and add three passive or live defenders inside the box beyond the wall. Preserve a realistic final-third space: the taker’s approach, ball flight and counter-press distances must resemble the match.

Tactical diagram 1

Step-by-Step Instructions

Tactical diagram

  1. Build the picture before the run-up. #10 places the ball and checks that #7 can see the far-post corridor. #9 begins level with the penalty spot, #4 and #5 stand 1–2 m in front of the wall, and #6 positions himself 18–20 m from goal, central to the likely clearance. #2 stays 8–10 m deeper and slightly inside, ready to stop a direct counter.

  2. Set the starting body shapes. #10 opens his approach at approximately 35–45 degrees to the ball, so he can strike across it with the instep. #8 stands 2–3 m to the left of the ball and shows a convincing body angle for a potential strike. In the box, #4 and #5 should be side-on, mobile and hands-off; they are creating uncertainty, not committing a foul.

  3. Use the three-count trigger. On the coach’s call of “set”, every runner is still and balanced. On “go”, #8 moves first with a two- or three-step decoy approach. As #8 clears the ball, #9 starts sharply toward the near-post line. This first movement must be purposeful enough to pull a defender and make the goalkeeper make a decision.

  4. Release the delivery at the right moment. #10 takes the final two approach steps as #9 crosses the goalkeeper’s line of sight. He strikes with a firm ankle and wraps the foot around the outside-lower half of the ball. The desired ball travels over or around the outside shoulder of the wall, then bends toward the far-post corridor. Coach the delivery to arrive around chest-to-head height for the runner, rather than hanging above the six-yard box.

  5. Attack the ball, not the painted zone. #7 waits until #10’s striking foot starts forward, then accelerates late. The winger’s final run is diagonally inwards, through the far-post corridor and towards goal. #7 should meet the ball at pace and finish with a controlled header back across the goalkeeper, a guided volley, or a cushioned return into the central six-yard area.

  6. Play the second action immediately. If the defence clears the first ball, #6 arrives onto it rather than waiting underneath it. His first look is a first-time shot or recycled cross; his second is a secure pass back to #2 if the counter is live. Every attacker reacts for five seconds after the delivery. This makes the set play a complete phase, not a single cross.

Tactical diagram 2

Key Coaching Points

Tactical diagram

1. Give the delivery a named address

Use far-post corridor: one metre beyond the post, six metres deep. Precise language lets #10 and #7 judge each repetition together.

2. Synchronise late, not early

#9 initiates the disturbance, but #7 is the late runner. The ball and #7 should arrive in the same second.

3. Screen legally and stay playable

#4 and #5 stay hands-down and side-on. They occupy a line of travel and narrow the keeper’s view; stop the action if a screen becomes a block.

4. Coach the ball flight before the finish

The ball needs pace to beat recovery and enough curl to move away from the keeper. Give #10 three clean technical repetitions before adding pressure.

5. Protect the team when it breaks down

#6 starts half-open at the edge, able to see ball and opponent; #2 stays goal-side. Both positions remain fixed until the delivery has been dealt with.

Common Mistakes

Tactical diagram

What coaches see Why it fails Immediate correction
#7 leaves before #10 starts the final stride. Markers track the run and the target is occupied too soon. Make #7 freeze until the taker’s kicking leg begins to travel forward.
The delivery lands on the goalkeeper’s line. The keeper sees it early and can claim unchallenged. Move the target cone one metre wider and demand a longer far-post flight.
#4 or #5 makes contact with a marker. The routine risks a foul and loses its tactical purpose. Rehearse side-on movement with hands visible and a clear exit route.
Everyone chases the first contact. A clearance creates an unprotected central counterattack. Lock #6 at the edge and #2 in rest defence for every repetition.
#10 tries to beat the wall directly from every ball. The team becomes predictable and #7 is removed from the play. Score the practice for far-post arrivals and second balls, not only direct goals.

Variations & Progressions

Tactical diagram

Variation 1: Low cut-back around the wall. Use this when the opponent overprotects the far post or leaves the outside of the wall open. #10 rolls the ball into #8’s path outside the wall. #9 still drags the near-post marker, but #8 drives one touch forward and cuts the ball back to #6 arriving centrally for a first-time finish. The central finish zone is 14–21 m from goal, directly beyond the wall.

Tactical diagram 3

Variation 2: Direct near-post disguise. Keep the same starting picture and ask #7 to make the far-post run. If the goalkeeper shifts early to protect the far lane, #10 can whip a flatter ball between the outside edge of the wall and the near post. The team must only call this after #10 has shown two or three far-post deliveries in the game.

Progression: Live pressure and transition score. Begin with a passive wall and no markers, then introduce live defenders in the box. Finally, give the defending team a small target gate 30 m from goal: if they clear through it, they receive a point. Award the attacking team two points for a first contact in the far-post corridor, one for a controlled second ball, and three for a goal. This keeps the routine honest under transition pressure.

Age Adaptations

Tactical diagram

For Under-8 and Under-10, remove formal screening, use a 15–20 m free kick and a three-player wall. Give #10, #9 and #7 one action each, enlarge the target and allow one bounce.

For Under-12 and Under-14, use 20–24 m, a four-player wall and the three-count trigger. Add #6 for the second ball and teach that screens are positional, not physical.

For Under-16 and open age, use the full 25–28 m version with a live goalkeeper, markers, offside awareness and a transition consequence. Mirror it from the left side with the suitable striking foot.

Coach’s Session Management

Run three blocks: six unopposed deliveries, six semi-opposed timing repetitions and eight live repetitions with transition. After every two balls, ask #10 and #7: “Where did it arrive?” and “Did you arrive with it?” Use their answer to correct technique or timing, then let players call the variation from the defensive picture.

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